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A counter-charm was a spell that acted like a charm but was specifically designed to undo or prevent the effects of an another spell.

Known counter-charms

Counter-charm

Incantation

Charm countered

Incantation

Notes

Banishing Charm Depulso Summoning Charm Accio The Banishing charm was the counter-charm to the Summoning Charm. As Accio summoned objects to the caster, Depulso send objects away.[1]
Anti-theft Charm The Anti-theft Charm was placed on several magical objects of public or private property to prevent it from being summoned by anyone but the owners of said objects.
Unlocking Charm Alohomora Locking Charm Colloportus The Unlocking Charm was a charm that unlocked and opened doors and windows that were not protected by magic. It was also able to open doors locked by the Locking Spell.[2]
Anti-Alohomora Charm Unlocking Charm Alohomora The Anti-Alohomora Charm was a counter-charm used to magically prevent break-in by Muggles and by other wizards.
Wand-Extinguishing Charm Nox Wand-Lighting Charm Lumos The Wand-Extinguishing Charm was a spell that caused the light at the end of the caster's wand to be extinguished. The counter-charm for the Wand-Lighting Charm.
Quietening Charm Quietus Amplifying Charm Sonorus The Quietening Charm[3] was a charm that could be used to quieten sounds.[4] It was particularly effective in counteracting the Amplifying Charm.[4]
Shrinking Charm Reducio Engorgement Charm Engorgio The Shrinking Charm[5] was a charm that enabled a witch or wizard to decrease the apparent physical size of the target, both internally and externally. It also could act as the counter-spell for the Engorgement Charm, causing the Engorged object to return to its original size.[6]
Counter-charm for hiccoughs Charm to induce hiccoughs This spell was a counter-charm for the magical inducement of hiccoughs. It might be related to the Cheering Charm.[7]
Unknown Annihilare Annihilare was the incantation of a door-opening spell. The topmost cell of the Dark Tower was charmed to resist this spell.[8]
Dunamis Dunamis was the incantation of a door-opening spell. The topmost cell of the Dark Tower was charmed to resist this spell.[9]
Emancipare Emancipare was the incantation of a door-opening spell. The topmost cell of the Dark Tower was charmed to resist this spell.[10]
Liberare Liberare was a door-unlocking charm. One may charm a door to prevent being opened by this charm.[11] The topmost cell of the Dark Tower was charmed to prevent this spell.

Appearances

Notes and references

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