At least some content in this article is derived from information featured in Harry Potter: Wizards Unite. As such, spoilers will be present within the article.
For gameplay-specific information, please see the relevant article on the Harry Potter: Wizards Unite Wiki!
- "As our investigations currently stand, the longest period that may be relived without the possibility of serious harm to the traveller or to time itself is around five hours. We have been able to encase single Hour-Reversal Charms, which are unstable and benefit from containment, in small, enchanted hour-glasses that may be worn around a witch or wizard's neck and revolved according to the number of hours the user wishes to relive."
- — Professor Saul Croaker on the hazardous nature of this charm[src]
The Hour-Reversal Charm was dangerous and unstable and going beyond the safety threshold of five hours might bring serious harm to the flow of time. According to Professor Saul Croaker, this enchantment was what was used to bewitch Time-Turners, as their instability made them more efficient when contained by a magical artefact.
- Pottermore (First appearance)
- Wizarding World (Mentioned only)
- Harry Potter and the Cursed Child (Mentioned only)
- Harry Potter and the Cursed Child (play) (Mentioned only)
- Harry Potter: Wizards Unite (Mentioned only)