At least some content in this article is derived from information featured in Harry Potter: Hogwarts Mystery. Spoilers will be present within the article.
This Magical Creatures Reserve was a reservation set up in a secluded area somewhere on the grounds of Hogwarts Castle for the protection of magical creatures which have difficulty existing in Muggle-inhabited areas.
This wildlife preserve might be reached by way of the Forbidden Forest, as it was not situated anywhere that is typically frequented by students, yet remains under the purview of the school.
Given the proximity of the vastly different environments that constitutes the designated areas for the different creatures, the preserve was presumably created by magical means in a manner similar to the enclosures found within Newton Scamander's suitcase.
The "Scorched Vale" location was originally called "Volcanic Pasture" but this was changed in an update in July2020 when the location became available.
Oddly enough, the player is able to openly interact and care for various creatures in this reserve which are extremely dangerous and carnivorous, such as dragons, the Yeti and Quintaped, which are all said in Fantastic Beasts and Where to Find Them to eat humans upon sight. It is likely the player is only able to interact with these beasts for purely gameplay/aesthetic reasons.
In Harry Potter: Hogwarts Mystery, Jacob's sibling is able to take care of Magical Creatures form Year 1 Chapter 5 on.Hagrid introduces the Magical Creatures Reserve and the Niffler. As a start 10 Red Notebooks will be gifted to adopt the gold loving creature to level up to Level 2. Multiple Side Quests with Hagrid are tied to Magical Creatures. Jacob's sibling can only take care of magical creatures depending on their Magizoologist Level.
Each Magical Creature can be adopted with a certain amount of Red, Blue and Yellow Notebooks.
Notebooks can be won during various Events, during class rewards or gifted form Jam City on special occasions.
Creatures can be fed and bonded with to collect Creature XP, which leads ultimately to the next level.
Creature Food is received via class rewards, by searching for food in the Artefact Room (3h = 4+2+2 Food, 4 HP), from random rewards for winning sets of duels and from Club rank rewards and Club tappies or watching ads for 1 Food while in the Magical Creature Reserve.
Options to feed a creature 1, 2 or 3 Food are available. Feeding 3 will level up the creature faster, as the refresh time between feeding is the same no matter what amount is chosen.
Bonding is free of charge, but has a longer refresh rate.
XP for Bonding and Feeding values were updated on 26 March, 2020.
Upon reaching the next level a reward is given. These can be different amounts and colours of Notebooks, Coins, Energy, and Gems. Energy is stackable above the limit.
If the maximum trust level of a creature is reached, the creature no longer gives XP towards the Magizoologist Level.
Creatures with maximum trust can be feed 3 Food to receive a reward (very much like class rewards). There is a 7 h refresh rate. Bonding and Interact are still available at no cost and no gain.
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